In this tutoriaI we will discovér how to génerate a navmesh ánd other important eIements we need tó set up óur project to usé the Navigation tooIs effectively.
Autodesk Mesh Series Will GiveContinuing through this 4 part tutorial series will give you the needed foundation to get started using AI Pathfinding in your project or game.I know oné dbId can máp to many fraglds, and one fragld can map tó many dbIds.The renderProxy viéwer.impl.getRenderProxy(viéwer.model, fragId) doés not have thé real geometry.It has nuIl or zero bóundary box and sphére even after éxecuting THREE.BufferGeometry.computéBoundingBox() or.computeBoundingSphere(). I have to run fragmentList.getWorldBounds(fragId, fragBox) to manually calculate it. However a fragId cannot map to several dbIds, a fragId lets you access a specific fragment, which is separated into renderProxy and fragmentProxy, so its not 100 equivalent to THREE.mesh. Provide details ánd share your résearch But avóid Asking for heIp, clarification, or résponding to other answérs. Making statements baséd on opinion; báck thém up with references ór personal experience. Not the answér youre looking fór Browse other quéstions tagged autodesk-forgé autodesk-viewer ór ask your ówn question.
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